ViewManager¶
Central controller for all game views and screen transitions.
Location¶
Overview¶
The ViewManager orchestrates transitions between different game screens (menu, gameplay, save/load) and manages the game loop lifecycle. It serves as the entry point for scene changes and game state management.
Constructor¶
Parameters:
window: arcade.Window- The Arcade window instance
Methods¶
View Transitions¶
show_menu¶
show_menu(*, from_game_pause: bool = False) -> None
Switch to menu view.
Parameters:
from_game_pause(bool, optional) - Whether transitioning from paused game (default: False)
Example:
show_game¶
show_game(*, trigger_post_inventory_dialog: bool = False) -> None
Switch to game view.
Parameters:
trigger_post_inventory_dialog(bool, optional) - Whether to trigger post-inventory dialog event (default: False)
Example:
show_load_game¶
show_load_game() -> None
Switch to load game view.
Example:
show_save_game¶
show_save_game() -> None
Switch to save game view.
Example:
Game State Management¶
continue_game¶
continue_game() -> None
Resume or load auto-save.
Example:
load_game¶
load_game(save_data: GameSaveData) -> None
Load game from save data.
Parameters:
save_data: GameSaveData- Save data to restore
Example:
from pedre.plugins.save.base import GameSaveData
save_data = save_plugin.load_game(slot=1)
if save_data:
view_manager.load_game(save_data)
exit_game¶
exit_game() -> None
Close window and exit.
Example:
Map Loading¶
load_map¶
load_map(map_name: str, spawn_waypoint: str | None = None) -> None
Request map load via ScenePlugin.
Parameters:
map_name(str) - Name of the map file (e.g., "forest.tmx")spawn_waypoint(str | None) - Optional waypoint name for player spawn position
Example:
Properties¶
menu_view¶
menu_view: MenuView
Get or create menu view (lazy-loaded).
Example:
game_view¶
game_view: GameView
Get or create game view (lazy-loaded).
Example:
load_game_view¶
load_game_view: LoadGameView
Get or create load game view (lazy-loaded).
Example:
save_game_view¶
save_game_view: SaveGameView
Get or create save game view (lazy-loaded).
Example:
See Also¶
- Views - GameView, MenuView, LoadGameView, SaveGameView documentation
- GameContext - Shared state container
- Getting Started Guide - Build your first RPG